2013 Columbia Pictures. Some matte work I did for the film, mainly for Nova Prime.
2012. Tokyo pre the bombings of WW2 and a wide post bombings. These mattes are minus a bunch of smoke and interactive elements so they look quite raw.
2011. Low-rez daylight footage shot on SP-Betacam provided the basis for this night flyover of Paris. After de-interlacing and stabilizing the footage, I pretty much built the shot completely in 3D.
2010 Film District. This film was awesome to work on, working closely with GDT.
2008 Lionsgate Films. The building and streets in this location were too modernised for the era of the film. Using historical references and ploce photography at the time of the case, I built the matte and cars and digi-doubles to fit the year of the crime.
2006 Columbia Pictures. My first matte painted for a US feature. The matte was made of 7 projections and some 3D elements. The sky was a pano I took by climbing onto the roof of my house.
2005 Film Workshop. My first matte. An 'other-worldly' crater created in 3D and painted in photoshop.